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Layout — 4 panels

[art pending]

Dev, whisper, very fast:

  • DEVI have been tapping the shuffle on this crate since the conversation started.
  • DEVThe crate is empty. It is hollow wood. It is acting as a small drum.
  • DEVThere is just enough resonance to register on the Amp Box's input from this distance — if I can get the USB plugged into the Amp Box.
  • DEVI need fifteen seconds. I need you to keep them talking for fifteen seconds and then move away from the Amp Box so I can dive for it.
  • DEVWhen the USB plugs in, the Amp Box lights green.
  • DEVWhen the Amp Box lights green, you sprint to it and grab the cable.
  • DEVWhen you grab the cable, you plug it into the green guitar.
  • DEVWhen the cable seats, you hit the chord.
  • DEVI will be at the Amp Box turning the volume to eleven the second you start to strum.
  • DEVThat gives the Operative about three seconds total to fire the weapon. They will miss.
  • JESSE(whisper)That is a terrible plan, Dev.
  • DEVIt is also our only plan, Jesse.

[art pending]

Jesse, breathing.

  • JESSEOkay.
  • JESSEKeep them talking.
  • DEVKeep them talking.

[art pending]

Jesse turns back to the Operative. Sits up on the crate. Composes his face. Asks a question.

  • JESSEI have a question.
  • OPERATIVEOf course.
  • JESSEIf you are so powerful — if you have always known where my dad was and what he was doing and what we'd do —
  • JESSE— then why are you in the room with us right now?
  • JESSEWhy isn't this an automated process?
  • JESSEWhy are you personally negotiating?

[art pending]

The Operative. The question lands. They pause. They smile — slightly less cold this time. They consider the answer.

  • OPERATIVE
  • OPERATIVEThat is a good question, Jesse.
  • OPERATIVEI will answer it.
  • OPERATIVEBut you will not like the answer.
Issue 12 — Page 6 · Time Traveler — Scouter